Back to jobs
FuturLab Ltd logo

Game Designer (6-Month FTC) UK Only - (Remote/Hybrid - Brighton)

FuturLab LtdBrighton, England, United Kingdom

Posted October 29, 2026

Job Description

We’re FuturLab, the award-winning game studio behind PowerWash Simulator, the Velocity series, Peaky Blinders Mastermind, and many more awesome games. 

We’re looking for a Game Designer to join the team! 

As Game Designer you will be assisting in every aspect of game design, from concept development and context setting to level design and reward balancing. You will be working closely with members of various disciplines within the team to ensure high gameplay standards are achieved across the game.  

This role is suited for a highly motivated and talented problem solver with design experience in game development, a strong understanding of game design principles, and a genuine interest in making unorthodox gameplay experiences. 

Role and Responsibilities:   

  • Write clear and concise game design documents.  
  • Participate in all aspects of game design including brainstorming, prototyping, tuning, gameplay pacing, level design, user-experience and difficulty curve balancing.  
  • Iterate upon and provide feedback to game content, ensuring the best player experience.  
  • Analyse and improve upon existing content, game mechanics and features based on playability and project goals.  
  • Research, develop and design new game content and features.  
  • Work to ensure that our games are engaging and fun.  
We’re FuturLab, the award-winning game studio behind PowerWash Simulator, the Velocity series, Peaky Blinders Mastermind, and many more awesome games. We’re looking for a Game Designer to join the team! As Game Designer you will be as...

  • Over a year employed as a game designer working on at least one commercial game.  
  • An understanding and working knowledge of the Unity game engine.  
  • Ability to passionately pursue creative ideals without being precious.  
  • Able and keen to seek feedback and criticism from any source.  
  • Capacity to iterate many times to improve existing content and features.  
  • Ability to objectively debate the virtues of particular game features and ideas.  
  • General understanding of game design and development.  
  • Ability to work both individually and in a small team.  
  • Excellent communication skills with a friendly and positive demeanour.  
  • Self-motivating and diligent.