
Software Engineer (Open 3D Engine) - Remote
Job Description
Job Description: Software Engineer (Open 3D Engine)
Job Type: Contractor
Location: Remote
About the Role
We are seeking experienced Open 3D Engine (O3DE) Specialists to contribute to an AI training project. In this role, you will use O3DE to perform real-world 3D development tasks and explain your workflows step by step. Your expertise will help enhance AI systems' understanding of 3D environments, rendering, and simulations.
Key Responsibilities
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Create and edit 3D environments and simulations using Open 3D Engine (O3DE).
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Work with O3DE tools and technologies, including Atom Renderer, Gems, components, and Asset Processor.
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Develop and modify 3D scenes, game objects, and physics simulations.
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Use Python or C++ scripting for development and automation.
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Troubleshoot technical issues and optimize 3D environment performance.
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Complete advanced O3DE development tasks and document workflows step by step.
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Create clear instructions and detailed prompts for 3D development tasks.
Required Skills and Qualifications
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Strong professional experience with Open 3D Engine (O3DE).
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Hands-on expertise in 3D environments, rendering, and simulations.
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Good understanding of O3DE components, assets, and development workflows.
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Experience with Python or C++ programming and scripting.
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Access to O3DE and the ability to record your screen while completing tasks.
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English proficiency of B2 level or higher.
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Ability to clearly communicate and explain technical workflows.
Preferred Qualifications
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A portfolio showcasing 3D development, game development, or simulation projects.
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A relevant master's degree or PhD.
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Previous Human Data experience, such as data annotation, RLHF, or AI model evaluation.